The Hangzhou-based company will be using the funds to work with mobile gaming firms to take games developed in China to an international audience, CNBC reports.
Bridging the gap between China and the rest of the world could be a challenge even for Alibaba, according to CNBC, as it will have to navigate government regulations restricting media and information as well as the cultural and linguistic gap between users.
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Alibaba is also vying get stuck into developing markets such India and Indonesia. Making common cause with Alibaba are gaming firms Mail.Ru Group, TFJoy, Efun and ONEMT, according to CNBC.
China is the world’s largest online gaming market, with a gaming industry due to hit $12 billion by 2020, according to PricewaterhouseCoopers.